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A distortion bass guitar to match the Distortion Guitar I made. Sampled from F-0 to D-4.
Round-robins, GM map, hard/soft picking, mix-ready, you want it? It's yours, my friend, as long as you know how to use velocity.
HOW TO USE:
034: GM Map for Picked Bass. Switches to lower velocity samples at 63.
024: Same as the above, but fixes the velocity at max for each round-robin keyswitch.
Each layer is seperated by 32 velocity: lower half is soft picking, higher half is hard picking.
010-013: Raw instrument data, such as for dragging into OpenMPT.
Feel free to use this soundfont in your music. If you're making a soundfont with samples from this instrument, feel free to use these samples.
Samples edited with OpenMPT. Soundfont programming via Polyphone.
Round-robins, GM map, hard/soft picking, mix-ready, you want it? It's yours, my friend, as long as you know how to use velocity.
HOW TO USE:
034: GM Map for Picked Bass. Switches to lower velocity samples at 63.
024: Same as the above, but fixes the velocity at max for each round-robin keyswitch.
Each layer is seperated by 32 velocity: lower half is soft picking, higher half is hard picking.
010-013: Raw instrument data, such as for dragging into OpenMPT.
Feel free to use this soundfont in your music. If you're making a soundfont with samples from this instrument, feel free to use these samples.
Samples edited with OpenMPT. Soundfont programming via Polyphone.
Details
Shared by | Bananaslicedbread |
Publication date | |
License | public domain |
Category | |
Sample source | |
Timbre | |
Articulation | |
Genre | |
MIDI standard | |
Tag |
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