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samples snes

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  1. I haven't tested or listened to the samples, and they are raw, so you'll need to remove clicks, beeps, and unusable samples from the kit and build the instruments in the keygroups yourself.
  2. Note that, to save space, some samples were originally saved at different sample rates. You'll need to use your own judgment and adjust the tuning accordingly.
  3. All samples have been converted to 24-bit (while keeping the original 8 kHz sample rate) to avoid any additional noise introduced by Forced Dithering.
  4. Copy the SNES folder into your ForceSSD/Expansions folder, and it will appear in your list of expansions.
  5. For instrument tracks, use my AKWF expansion, specifically the AKWF_vgamebasic and AKWF_vgame folders, or use sine, triangle, sawtooth, and square waves. TIP: Duplicate the keygroup, assign the same sample to it, and detune it to achieve classic SNES sounds.

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Geteilt von Ffffmatheus83
Veröffentlichungsdatum
Lizenz persönliche Nutzung
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Dateien

SNES-EXPANSION.zip (, 55.55 MB)

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