Hello bottrop,
you wrote:
values like 0,001 in a soundfont you can consider as no setting.
One can argue that 1ms and 1mHz might be the minimal useful values also according the SoundFont specification in section 8.1.3 "Generator Summary". But anyways in my opinion even those small values should be correctly represented in a technical system.
But what I did not realize is that there is a subtle problem with Polyphone here: the real value in the underlying SoundFont seems to be 9.9805*10
-4, but it is rounded in the editor to three digits precision, i.e. to 0.001, which explains the difference in the external representation.
There is already a feature request #257 for Polyphone in Github that one can somehow see the "correct value" in the editor instead of the rounded value. But I personally would prefer a real value displayed instead of the natural technical value mentioned there.
Best regards,
Prof. Spock