このフォーラムでは世界中の人々が交流しているため、やり取りは英語で行われています。
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I had created a piano sound font but I can't open the sound font now (only with viena but I don't like vinea) is the sound font too big with 1,2 GB for polyphone ?
it says s every time corrupt file
and I don't know what I should do now
had anyone an idea ? -
Sounds like it is a bug. I created the ticket
https://github.com/davy7125/polyphone/issues/28
How much ram do you have? -
Ich think i Had 4gb RAM
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I tried something and I found out it is not the size of the sound font, it is the content because it always happens when I put in the salamander grand piano sfz (polyphone convert it to sf2) and then poly phone cannot open the sound font I think something in the data of the S.G.P. don't like polyphone
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To help you, I need to ask questions:
Are you sure you are not exceeding the 2GB limit? The SalamanderGrandPiano should not exceed 2GB, even in 24/48k.
What version of the SalamanderGrandPiano are you using? (16/44.1k or 24/48k)
Do not just save the converted SalamanderGrandPiano without processing!
To convert the SalamanderGrandPiano to sf2 properly, follow these steps:
1. Open the SalamanderGrandPianoV3.sfz file in Polyphone.
2. There should be 12 instruments. If so, open 'Presets' and open '000:000 SalamanderGrandPiano'.
3. Remove 'SalamanderGrandPi-11' and 'SalamanderGrandPi-12'. Don't forget to remove unused elements!
4. Open 'samples', and select the samples from 'rel1L' to 'rel88L'.
5. Click the button next to the 'loop' function. The 2 numbers should stay '0' and '0'.
6. Now, change the second 'loop' number to 1.
7. Open 'instruments'. Once you have done so, click 'SalamanderGrandPi-10'.
8. Set the loop playback on the global section to the third option.
9. Repeat steps 4-6 for the samples that begin with 'harm'.
10. Repeat step 7 with the instruments SalamanderGrandPi-3,4,5,6,7,8 and 9.
11. (Optional) Go back to 'presets' and open '000:000 SalamanderGrandPiano'.
12. (Optional, continuing from step 11) Change any key range that has 20 or 21 as its low number to 0 to the same high number. (If this sounds confusing, here is an example. Change 20-43 to 0-43, and 20-88 to 0-88. Keep on going.) After you have done this, change any key range that has 108 as its high number to the same low number to 127. (Example: Change 89-108 to 89-127.) This will make the soundfont play all 128 keys.
13. (Optional) Normalise all samples to 95-98%.
Hope this helped!
Strix SoundFont Team
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