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I've watched many tutorials (each with missing steps) and am still unable to create a SFZ soundfont, using Polyphone. Can someone lend a hand point out what I am doing wrong in the steps below?
1. Launch Polyphone -> New SoundFont.
SAMPLES
2. Highlight "Samples" tab -> Add a sample (sine wave icon at top left) -> browse to location of prepared audio samples.
3. Select (highlight) all of the audio samples in WAV format -> Open (or drag & drop samples onto "Samples" tab).
INSTRUMENT
4. With all the samples still selected, click on "Add an Instrument" (spkr icon) -> type name as "Flamenco Gtr" -> check "Link selected samples" -> OK.
5. Scroll across and enter the "Root key" for each sample...
SAMPLE ROOT
Flamenco Gtr 40_E2.wav 40
Flamenco Gtr 45_A2.wav 45
Flamenco Gtr 50_D3.wav 50
Flamenco Gtr 55_G3.wav 55
Flamenco Gtr 59_B3.wav 59
Flamenco Gtr 64_E4.wav 64
Flamenco Gtr 74_D5.wav 74
6. Now enter "Key range" to assign which MIDI keys will utilize a root sample. Set E3 string to play keys 38-44 (D2 to G#2).
SAMPLE RANGE
Flamenco Gtr 40_E2.wav 38-44
Flamenco Gtr 45_A2.wav 45-49
Flamenco Gtr 50_D3.wav 50-54
Flamenco Gtr 55_G3.wav 55-58
Flamenco Gtr 59_B3.wav 59-63
Flamenco Gtr 64_E4.wav 64-73
Flamenco Gtr 74_D5.wav 74-84
7. In "Global" column, Enter "Velocity range" as 0-127.
8. In "Global" column, enter a value for each ADSR component.
PRESET
9. Instruments tab -> select (highlight) "Flamenco Gtr." At the bottom will appear "Instrument not linked to a preset yet" -> Add a preset (duplet icon) -> type in "Flamenco Gtr" -> check "Link selected instruments" -> OK. Optionally drag & drop "Flamenco Gtr" onto Presets tab -> OK.
10. Select "Flamenco Gtr" under the "Instruments" tab again. "Instrument linked to preset" will now appear at bottom.
11. Expand "Presets" tab -> expand "000:000 Flamenco Gtr" -> select "Flamenco Gtr" below -> in "Flamenco Gtr" column (not the Global), make sure parameters are correct...
Key range: 38-84
Velocity range: 0-127
EXPORT
12. Highlight "Flamenco Gtr" under "000:000 Flamenco Gtr" in Presets -> Settings (top right) -> Export SoundFonts (or "Ctrl+E") -> check box for "000:000 Flamenco Gtr" -> browse the directory, where you store soundfonts; e.g...
C:/Audio/SoundFonts/SFZ
13. Select Folder -> choose from the options...
Format: SFZ
Preset number... : <blank>
One directory/bank: <blank>
General MIDI... : <blank>
14. Export -> OK.
A folder named "export" with the SFZ file is rendered, along with a subfolder, containing the samples. When I drag & drop the SFZ file into Plogue's Sforzando player, the virtual keyboard therein is totally grayed. When I drop into the player SFZ soundfonts I download from others, the keyboard is not grayed: they play OK. -
what happens when you export from Polyphone a downloaded .sf2 (two) to .sfz (Z) and load it in Sforzando?
regards bottrop -
I downloaded at least a dozen SF2 instruments and was able to audit each on the virtual keyboard in Polyphone. After binding the instrument to Preset, I exported it in the SFZ format. When exporting, I left the three options unchecked. When loaded into Plogue's Sforzando, all but one of the keys on its virtual keyboard are grayed; and it does not play any sound. Which of the three options--if any-do you select when exporting as SFZ?
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i meant a downloaded .sf2 and exporting it WITHOUT tinkering.
i never use or create.sfz, i hate the latency..
regards -
Thank you for your patience.
When I choose to "Export" a sounfont, Polyphone renders an SFZ. To render SF2, I must choose to "Save." I prefer SFZ because the Finale music notation software I use uses the SFZ format. But I would settle for a SF2 as then I could process the music I write in Ableton.
All the SF2 files I open in Polyphone cannot be Saved as SF2 because the floppy disk icon is grayed. I apologize for being a poor student. Are you able to create an SFZ instrument, using Polyphone?
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