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I'm trying to add wav files as a sample, but every time I do Polyphone says that the file is corrupted, despite that they aren't
Included is a screen of the errorScreenshot2021-06-01012248.png -
shorten the .wav names.
use Bulk Rename Utility.
regards bottrop -
Can you share some of those WAV-files? Maybe then it becomes more clear what the problem actually is.
When you import samples for the creation of soundfonts, you have to know:
- Polyphone reads WAV-files and FLAC-files with a bitdepth of 16 or 24. 32bit floatpoint or anything else than 16bit or 24bit cannot be read and imported.
- 24bit audio automatically becomes converted to 16bit audio, despite the support of 24-bit audio with the 2.04 SF2 standard.
- Polyphone can import FLAC-files. Beware the FLAC-format doesn't support the storage of loop-points. (So before you want to convert WAV-files to FLAC to save data-storage you have to write down the loop-points somewhere, so you can insert them again after importing them into your soundfont
- Multiple loops can be stored into WAV-files, though Polyphone reads only one loop (one start point and one end-point).
To find out if your WAV-files contain multiple loops you can use free software such as Ocenaudio or Wavosaur to check that out.
When you use Windows than foobar2000 is a good application for converting audio-files. For that you need to install the FFmpeg source code as well. Fre-ac is also a good application for that and can be installed within MAC-OS as well. -
Hi, thanks for responding, attached is the drive where I got the samples from (don't worry it's safe) since I can't seem to attach wav files
https://drive.google.com/file/d/0B0dBDG2_5Be0Qi1GM0hQUkNzM1U/view -
The downloaded wav files are recorded at 705kbps according to Windows 10 properties. Could this be a problem?
csw900 -
https://drive.google.com/file/d/1KH3nXwz…hWg/view?usp=sharing
i have no problem importing these .wavs, see example in the link above.
Windows 10, Polyphone 1.9
regards bottrop -
It seems you've made it as if it was a drumkit of sorts, where every "note" is a different instrument, I'm trying to make it more of an actual soundfont
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i made it just to show these samples can be imported, i leave the soundfonteneering to you. enjoy!
regards, bottrop -
How did you get it to work?
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Some valid samples are also marked as corrupted due to a bug in polyphone 2.x versions.
Opening the samples with Wavosaur and just saving them will fix the problem. -
unzipped your download, started Polyphone, File, New, give it a name (smt),New Instrument (nothing), New Preset (nothing),New Samples and opened your samples, selected them and ; Bind To nothing.
rb
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